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00077_Script_77
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1979-12-31
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1KB
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32 lines
on exitFrame
Global WurfWerte, WahlStatus, WurfWahl
puppetsound 1, "wuerfeln"
repeat with i=1 to 5
if getAt(WurfWahl,i)=0 then
setAt WurfWerte i, random(6)
end if
end repeat
set the member of sprite 45 = member getAt(WurfWerte,1) of castLib "W1"
set the member of sprite 46 = member getAt(WurfWerte,2) of castLib "W2"
set the member of sprite 47 = member getAt(WurfWerte,3) of castLib "W3"
set the member of sprite 48 = member getAt(WurfWerte,4) of castLib "W4"
set the member of sprite 49 = member getAt(WurfWerte,5) of castLib "W5"
updatestage
repeat while the stilldown
repeat with i=1 to 5
if getAt(WurfWahl,i)=0 then
setAt WurfWerte i, random(6)
end if
end repeat
set the member of sprite 45 = member getAt(WurfWerte,1) of castLib "W1"
set the member of sprite 46 = member getAt(WurfWerte,2) of castLib "W2"
set the member of sprite 47 = member getAt(WurfWerte,3) of castLib "W3"
set the member of sprite 48 = member getAt(WurfWerte,4) of castLib "W4"
set the member of sprite 49 = member getAt(WurfWerte,5) of castLib "W5"
updatestage
end repeat
sound stop 1
set WahlStatus=1
go to "Init"
end